commit e04238c
zzo38
·
2023-04-29 21:55:24 +0000 UTC
parent df0e4c8
Explain the working of the auto port with sprites in varvara.doc.
1 files changed,
+9,
-0
+9,
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1@@ -170,6 +170,15 @@ transparent); the last two columns are not used in 1bpp mode):
2 E 3 2 3 1
3 F - 3 1 2
4
5+The working of auto port and sprites is working as follows: If the
6+auto X bit is set then it draws several sprites vertically, and if the
7+auto Y bit is set then it draws several sprites horizontally; either way,
8+the X (if the auto X bit is set) or the Y (if the auto Y bit is set) is
9+advanced by eight after all of the sprites are drawn (not after each one
10+individually). If the auto address bit is set, then the address is
11+advanced after each individual sprite (and remains advanced after it is
12+finished), by 8 for 1bpp sprites or 16 for 2bpp sprites.
13+
14
15 === Audio ===
16