commit e04238c

zzo38  ·  2023-04-29 21:55:24 +0000 UTC
parent df0e4c8
Explain the working of the auto port with sprites in varvara.doc.
1 files changed,  +9, -0
+9, -0
 1@@ -170,6 +170,15 @@ transparent); the last two columns are not used in 1bpp mode):
 2      E  3 2 3 1
 3      F  - 3 1 2
 4 
 5+The working of auto port and sprites is working as follows: If the
 6+auto X bit is set then it draws several sprites vertically, and if the
 7+auto Y bit is set then it draws several sprites horizontally; either way,
 8+the X (if the auto X bit is set) or the Y (if the auto Y bit is set) is
 9+advanced by eight after all of the sprites are drawn (not after each one
10+individually). If the auto address bit is set, then the address is
11+advanced after each individual sprite (and remains advanced after it is
12+finished), by 8 for 1bpp sprites or 16 for 2bpp sprites.
13+
14 
15 === Audio ===
16