commit 14263f3

neauoire  ·  2023-08-02 03:39:16 +0000 UTC
parent 5c2c060
Updated screen device
3 files changed,  +38, -21
+30, -19
 1@@ -25,8 +25,12 @@ static Uint8 blending[4][16] = {
 2 	{2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2}};
 3 
 4 static void
 5-screen_change(int x1, int y1, int x2, int y2)
 6+screen_change(Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2)
 7 {
 8+	if(x1 > uxn_screen.width && x2 > x1) return;
 9+	if(y1 > uxn_screen.height && y2 > y1) return;
10+	if(x1 > x2) x1 = 0;
11+	if(y1 > y2) y1 = 0;
12 	if(x1 < uxn_screen.x1) uxn_screen.x1 = x1;
13 	if(y1 < uxn_screen.y1) uxn_screen.y1 = y1;
14 	if(x2 > uxn_screen.x2) uxn_screen.x2 = x2;
15@@ -45,7 +49,7 @@ screen_fill(Uint8 *layer, int x1, int y1, int x2, int y2, int color)
16 static void
17 screen_blit(Uint8 *layer, Uint8 *ram, Uint16 addr, int x1, int y1, int color, int flipx, int flipy, int twobpp)
18 {
19-	int v, h, width = uxn_screen.width, height = uxn_screen.height, opaque = (color % 5) || !color;
20+	int v, h, width = uxn_screen.width, height = uxn_screen.height, opaque = (color % 5);
21 	for(v = 0; v < 8; v++) {
22 		Uint16 c = ram[(addr + v) & 0xffff] | (twobpp ? (ram[(addr + v + 8) & 0xffff] << 8) : 0);
23 		Uint16 y = y1 + (flipy ? 7 - v : v);
24@@ -79,21 +83,30 @@ void
25 screen_resize(Uint16 width, Uint16 height)
26 {
27 	Uint8 *bg, *fg;
28-	Uint32 *pixels;
29+	Uint32 *pixels = NULL;
30 	if(width < 0x8 || height < 0x8 || width >= 0x400 || height >= 0x400)
31 		return;
32-	bg = realloc(uxn_screen.bg, width * height),
33-	fg = realloc(uxn_screen.fg, width * height);
34-	pixels = realloc(uxn_screen.pixels, width * height * sizeof(Uint32) * SCALE * SCALE);
35-	if(!bg || !fg || !pixels)
36+	if(uxn_screen.width == width && uxn_screen.height == height)
37 		return;
38+	bg = malloc(width * height),
39+	fg = malloc(width * height);
40+	if(bg && fg)
41+		pixels = realloc(uxn_screen.pixels, width * height * sizeof(Uint32));
42+	if(!bg || !fg || !pixels) {
43+		free(bg);
44+		free(fg);
45+		return;
46+	}
47+	free(uxn_screen.bg);
48+	free(uxn_screen.fg);
49 	uxn_screen.bg = bg;
50 	uxn_screen.fg = fg;
51 	uxn_screen.pixels = pixels;
52 	uxn_screen.width = width;
53 	uxn_screen.height = height;
54-	screen_fill(uxn_screen.bg, 0, 0, uxn_screen.width, uxn_screen.height, 0);
55-	screen_fill(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0);
56+	screen_fill(uxn_screen.bg, 0, 0, width, height, 0);
57+	screen_fill(uxn_screen.fg, 0, 0, width, height, 0);
58+	emu_resize(width, height);
59 }
60 
61 void
62@@ -101,21 +114,19 @@ screen_redraw(void)
63 {
64 	Uint8 *fg = uxn_screen.fg, *bg = uxn_screen.bg;
65 	Uint32 palette[16], *pixels = uxn_screen.pixels;
66-	int i, j, x, y, w = uxn_screen.width, h = uxn_screen.height;
67-	int x1 = uxn_screen.x1 * SCALE;
68-	int y1 = uxn_screen.y1 * SCALE;
69-	int x2 = (uxn_screen.x2 > w ? w : uxn_screen.x2) * SCALE;
70-	int y2 = (uxn_screen.y2 > h ? h : uxn_screen.y2) * SCALE;
71+	int i, x, y, w = uxn_screen.width, h = uxn_screen.height;
72+	int x1 = uxn_screen.x1;
73+	int y1 = uxn_screen.y1;
74+	int x2 = uxn_screen.x2 > w ? w : uxn_screen.x2;
75+	int y2 = uxn_screen.y2 > h ? h : uxn_screen.y2;
76 	for(i = 0; i < 16; i++)
77 		palette[i] = uxn_screen.palette[(i >> 2) ? (i >> 2) : (i & 3)];
78 	for(y = y1; y < y2; y++)
79 		for(x = x1; x < x2; x++) {
80-			i = x / SCALE + y / SCALE * w;
81-			j = x + y * w * SCALE;
82-			pixels[j] = palette[fg[i] << 2 | bg[i]];
83+			i = x + y * w;
84+			pixels[i] = palette[fg[i] << 2 | bg[i]];
85 		}
86-	uxn_screen.x1 = uxn_screen.y1 = 0xffff;
87-	uxn_screen.x2 = uxn_screen.y2 = 0;
88+	uxn_screen.x1 = uxn_screen.y1 = uxn_screen.x2 = uxn_screen.y2 = 0;
89 }
90 
91 Uint8
+2, -2
 1@@ -17,10 +17,10 @@ typedef struct UxnScreen {
 2 } UxnScreen;
 3 
 4 extern UxnScreen uxn_screen;
 5+extern int emu_resize(int width, int height);
 6+
 7 void screen_palette(Uint8 *addr);
 8 void screen_resize(Uint16 width, Uint16 height);
 9 void screen_redraw(void);
10 Uint8 screen_dei(Uxn *u, Uint8 addr);
11 void screen_deo(Uint8 *ram, Uint8 *d, Uint8 port);
12-
13-#define SCALE 1
+6, -0
 1@@ -36,6 +36,7 @@ char *rom_path;
 2 #define WIDTH (64 * 8)
 3 #define HEIGHT (40 * 8)
 4 #define PAD 2
 5+#define SCALE 1
 6 #define CONINBUFSIZE 256
 7 
 8 Uint16 deo_mask[] = {0xff28, 0x0300, 0xc028, 0x8000, 0x8000, 0x8000, 0x8000, 0x0000, 0x0000, 0x0000, 0xa260, 0xa260, 0x0000, 0x0000, 0x0000, 0x0000};
 9@@ -74,6 +75,11 @@ emu_deo(Uxn *u, Uint8 addr)
10 	}
11 }
12 
13+int
14+emu_resize(int width, int height) {
15+
16+}
17+
18 static int
19 emu_start(Uxn *u, char *rom)
20 {