commit 60b2607
Devine Lu Linvega
·
2026-01-13 18:15:00 +0000 UTC
parent acadc27
Use a branch in tight loop after all
1 files changed,
+4,
-7
+4,
-7
1@@ -606,7 +606,7 @@ screen_deo_sprite(void)
2 const int addr_incr = rMA << (is_2bpp ? 2 : 1);
3 const int stride = screen_wmar2;
4 const int blend = ctrl & 0xf;
5- const Uint8 opaque_mask = (blend % 5) ? 0xff : 0x00;
6+ const Uint8 opaque_mask = blend % 5;
7 const Uint8 *table = blend_lut[blend][layer >> 6];
8 for(i = 0; i <= rML; i++, x += dx, y += dy, rA += addr_incr) {
9 const Uint16 x0 = x + 8, y0 = y + 8;
10@@ -618,12 +618,9 @@ screen_deo_sprite(void)
11 const int ch1 = *col, ch2 = is_2bpp ? col[8] : 0;
12 for(int k = 0, row = row_start; k < 8; k++, d++, row += row_delta) {
13 const int bit = 1 << row;
14- const int color = (!!(ch1 & bit)) | (!!(ch2 & bit) << 1);
15- const Uint8 value = *d;
16- const Uint8 mask = opaque_mask | -(!!color);
17- const Uint8 base = value & layer_mask;
18- const Uint8 next = (value & ~mask) | (table[color] & mask);
19- *d = base | next;
20+ const int color = !!(ch1 & bit) | (!!(ch2 & bit) << 1);
21+ if(opaque_mask || color)
22+ *d = (*d & layer_mask) | table[color];
23 }
24 }
25 }