commit e52db28

neauoire  ·  2023-11-12 04:59:08 +0000 UTC
parent eaa05f8
(Screen) Fill function
3 files changed,  +36, -30
+26, -24
 1@@ -39,7 +39,15 @@ screen_change(Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2)
 2 }
 3 
 4 void
 5-screen_fill(Uint8 *layer, int x1, int y1, int x2, int y2, int color)
 6+screen_fill(Uint8 *layer, int color)
 7+{
 8+	int i, length = uxn_screen.width * uxn_screen.height;
 9+	for(i = 0; i < length; i++)
10+		layer[i] = color;
11+}
12+
13+void
14+screen_rect(Uint8 *layer, int x1, int y1, int x2, int y2, int color)
15 {
16 	int x, y, width = uxn_screen.width, height = uxn_screen.height;
17 	for(y = y1; y < y2 && y < height; y++)
18@@ -96,16 +104,16 @@ screen_debugger(Uxn *u)
19 	int i;
20 	for(i = 0; i < 0x08; i++) {
21 		Uint8 pos = u->wst.ptr - 4 + i;
22-		Uint8 color = i > 4 ? 0x01 : !pos ? 0xc :
23-			i == 4                        ? 0x8 :
24-                                            0x2;
25+		Uint8 color = i > 4 ? 0x01 : !pos ? 0xc
26+			: i == 4                      ? 0x8
27+										  : 0x2;
28 		draw_byte(u->wst.dat[pos], i * 0x18 + 0x8, uxn_screen.height - 0x18, color);
29 	}
30 	for(i = 0; i < 0x08; i++) {
31 		Uint8 pos = u->rst.ptr - 4 + i;
32-		Uint8 color = i > 4 ? 0x01 : !pos ? 0xc :
33-			i == 4                        ? 0x8 :
34-                                            0x2;
35+		Uint8 color = i > 4 ? 0x01 : !pos ? 0xc
36+			: i == 4                      ? 0x8
37+										  : 0x2;
38 		draw_byte(u->rst.dat[pos], i * 0x18 + 0x8, uxn_screen.height - 0x10, color);
39 	}
40 	screen_blit(uxn_screen.fg, arrow, 0, 0x68, uxn_screen.height - 0x20, 3, 0, 0, 0);
41@@ -137,24 +145,18 @@ screen_resize(Uint16 width, Uint16 height)
42 		return;
43 	if(uxn_screen.width == width && uxn_screen.height == height)
44 		return;
45-	bg = malloc(width * height),
46-	fg = malloc(width * height);
47+	bg = malloc(width * height), fg = malloc(width * height);
48 	if(bg && fg)
49 		pixels = realloc(uxn_screen.pixels, width * height * sizeof(Uint32));
50 	if(!bg || !fg || !pixels) {
51-		free(bg);
52-		free(fg);
53+		free(bg), free(fg);
54 		return;
55 	}
56-	free(uxn_screen.bg);
57-	free(uxn_screen.fg);
58-	uxn_screen.bg = bg;
59-	uxn_screen.fg = fg;
60+	free(uxn_screen.bg), free(uxn_screen.fg);
61+	uxn_screen.bg = bg, uxn_screen.fg = fg;
62 	uxn_screen.pixels = pixels;
63-	uxn_screen.width = width;
64-	uxn_screen.height = height;
65-	screen_fill(uxn_screen.bg, 0, 0, width, height, 0);
66-	screen_fill(uxn_screen.fg, 0, 0, width, height, 0);
67+	uxn_screen.width = width, uxn_screen.height = height;
68+	screen_fill(uxn_screen.bg, 0), screen_fill(uxn_screen.fg, 0);
69 	emu_resize(width, height);
70 	screen_change(0, 0, width, height);
71 }
72@@ -194,13 +196,13 @@ screen_dei(Uxn *u, Uint8 addr)
73 void
74 screen_deo(Uint8 *ram, Uint8 *d, Uint8 port)
75 {
76-	Uint8 *port_width, *port_height, *port_x, *port_y, *port_addr;
77+	Uint8 *port_height, *port_x, *port_y, *port_addr;
78 	Uint16 x, y, dx, dy, dxy, dyx, addr, addr_incr;
79 	switch(port) {
80-	case 0x3:
81-		port_width = d + 0x2;
82+	case 0x3: {
83+		Uint8 *port_width = d + 0x2;
84 		screen_resize(PEEK2(port_width), uxn_screen.height);
85-		break;
86+	} break;
87 	case 0x5:
88 		port_height = d + 0x4;
89 		screen_resize(uxn_screen.width, PEEK2(port_height));
90@@ -219,7 +221,7 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port)
91 			Uint16 y2 = uxn_screen.height;
92 			if(ctrl & 0x10) x2 = x, x = 0;
93 			if(ctrl & 0x20) y2 = y, y = 0;
94-			screen_fill(layer, x, y, x2, y2, color);
95+			screen_rect(layer, x, y, x2, y2, color);
96 			screen_change(x, y, x2, y2);
97 		}
98 		/* pixel mode */
+8, -4
 1@@ -10,6 +10,8 @@ WITH REGARD TO THIS SOFTWARE.
 2 */
 3 
 4 #define SCREEN_VERSION 1
 5+#define SCREEN_DEIMASK 0x003c
 6+#define SCREEN_DEOMASK 0xc028
 7 
 8 typedef struct UxnScreen {
 9 	int width, height, x1, y1, x2, y2;
10@@ -17,13 +19,15 @@ typedef struct UxnScreen {
11 	Uint8 *fg, *bg;
12 } UxnScreen;
13 
14-void screen_fill(Uint8 *layer, int x1, int y1, int x2, int y2, int color);
15+extern UxnScreen uxn_screen;
16+extern int emu_resize(int width, int height);
17+
18+void screen_fill(Uint8 *layer, int color);
19+void screen_rect(Uint8 *layer, int x1, int y1, int x2, int y2, int color);
20 void screen_palette(Uint8 *addr);
21 void screen_resize(Uint16 width, Uint16 height);
22 void screen_change(Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2);
23 void screen_redraw(Uxn *u);
24+
25 Uint8 screen_dei(Uxn *u, Uint8 addr);
26 void screen_deo(Uint8 *ram, Uint8 *d, Uint8 port);
27-
28-extern UxnScreen uxn_screen;
29-extern int emu_resize(int width, int height);
+2, -2
 1@@ -86,8 +86,8 @@ static void
 2 emu_restart(Uxn *u, char *rom, int soft)
 3 {
 4 	screen_resize(WIDTH, HEIGHT);
 5-	screen_fill(uxn_screen.bg, 0, 0, uxn_screen.width, uxn_screen.height, 0);
 6-	screen_fill(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0);
 7+	screen_rect(uxn_screen.bg, 0, 0, uxn_screen.width, uxn_screen.height, 0);
 8+	screen_rect(uxn_screen.fg, 0, 0, uxn_screen.width, uxn_screen.height, 0);
 9 	system_reboot(u, rom, soft);
10 	/* set window title */
11 }