commit ed588f9
Devine Lu Linvega
·
2023-04-10 21:13:41 +0000 UTC
parent adc0ccd
Standardized screen device to the SDL version
3 files changed,
+30,
-39
+21,
-28
1@@ -4,7 +4,7 @@
2 #include "screen.h"
3
4 /*
5-Copyright (c) 2021 Devine Lu Linvega, Andrew Alderwick
6+Copyright (c) 2021-2023 Devine Lu Linvega, Andrew Alderwick
7
8 Permission to use, copy, modify, and distribute this software for any
9 purpose with or without fee is hereby granted, provided that the above
10@@ -16,12 +16,11 @@ WITH REGARD TO THIS SOFTWARE.
11
12 UxnScreen uxn_screen;
13
14-static Uint8 blending[5][16] = {
15+static Uint8 blending[4][16] = {
16 {0, 0, 0, 0, 1, 0, 1, 1, 2, 2, 0, 2, 3, 3, 3, 0},
17 {0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3},
18 {1, 2, 3, 1, 1, 2, 3, 1, 1, 2, 3, 1, 1, 2, 3, 1},
19- {2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2},
20- {1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}};
21+ {2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2}};
22
23 static void
24 screen_write(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color)
25@@ -35,12 +34,21 @@ screen_write(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color)
26 }
27 }
28
29+static void
30+screen_wipe(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y)
31+{
32+ int v, h;
33+ for(v = 0; v < 8; v++)
34+ for(h = 0; h < 8; h++)
35+ screen_write(p, layer, x + h, y + v, 0);
36+}
37+
38 static void
39 screen_blit(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy, Uint8 twobpp)
40 {
41- int v, h, opaque = blending[4][color];
42+ int v, h, opaque = (color % 5) || !color;
43 for(v = 0; v < 8; v++) {
44- Uint16 c = sprite[v] | (twobpp ? sprite[v + 8] : 0) << 8;
45+ Uint16 c = sprite[v] | (twobpp ? (sprite[v + 8] << 8) : 0);
46 for(h = 7; h >= 0; --h, c >>= 1) {
47 Uint8 ch = (c & 1) | ((c >> 7) & 2);
48 if(opaque || ch)
49@@ -53,24 +61,6 @@ screen_blit(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8
50 }
51 }
52
53-static void
54-screen_wipe(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y)
55-{
56- int v, h;
57- for(v = 0; v < 8; v++)
58- for(h = 0; h < 8; h++)
59- screen_write(p, layer, x + h, y + v, 0);
60-}
61-
62-static void
63-layer_clear(UxnScreen *p, Layer *layer)
64-{
65- Uint32 i, size = p->width * p->height;
66- for(i = 0; i < size; i++)
67- layer->pixels[i] = 0x00;
68- layer->changed = 1;
69-}
70-
71 void
72 screen_palette(UxnScreen *p, Uint8 *addr)
73 {
74@@ -100,15 +90,18 @@ screen_resize(UxnScreen *p, Uint16 width, Uint16 height)
75 if(bg && fg && pixels) {
76 p->width = width;
77 p->height = height;
78- screen_clear(p);
79+ screen_clear(p, &p->bg);
80+ screen_clear(p, &p->fg);
81 }
82 }
83
84 void
85-screen_clear(UxnScreen *p)
86+screen_clear(UxnScreen *p, Layer *layer)
87 {
88- layer_clear(p, &p->bg);
89- layer_clear(p, &p->fg);
90+ Uint32 i, size = p->width * p->height;
91+ for(i = 0; i < size; i++)
92+ layer->pixels[i] = 0x00;
93+ layer->changed = 1;
94 }
95
96 void
+1,
-1
1@@ -25,7 +25,7 @@ extern UxnScreen uxn_screen;
2
3 void screen_palette(UxnScreen *p, Uint8 *addr);
4 void screen_resize(UxnScreen *p, Uint16 width, Uint16 height);
5-void screen_clear(UxnScreen *p);
6+void screen_clear(UxnScreen *p, Layer *layer);
7 void screen_redraw(UxnScreen *p, Uint32 *pixels);
8
9 Uint8 screen_dei(Uxn *u, Uint8 addr);
+8,
-10
1@@ -46,7 +46,7 @@ Uint16 dei_mask[] = {0x0000, 0x0000, 0x003c, 0x0014, 0x0014, 0x0014, 0x0014, 0x0
2 static int
3 emu_error(char *msg, const char *err)
4 {
5- fprintf(stderr, "Error %s: %s\n", msg, err);
6+ fprintf(stderr, "%s: %s\n", msg, err);
7 return 0;
8 }
9
10@@ -91,9 +91,8 @@ emu_start(Uxn *u, char *rom)
11 return 0;
12 if(!uxn_screen.width || !uxn_screen.height)
13 screen_resize(&uxn_screen, WIDTH, HEIGHT);
14- screen_clear(&uxn_screen);
15 if(!uxn_eval(u, PAGE_PROGRAM))
16- return emu_error("Boot", "Failed to start rom.");
17+ return emu_error("boot", "Failed to start rom.");
18 return 1;
19 }
20
21@@ -189,7 +188,7 @@ display_start(char *title)
22 visual = DefaultVisual(display, 0);
23 window = XCreateSimpleWindow(display, RootWindow(display, 0), 0, 0, uxn_screen.width + PAD * 2, uxn_screen.height + PAD * 2, 1, 0, 0);
24 if(visual->class != TrueColor)
25- return emu_error("Init", "True-color visual failed");
26+ return emu_error("init", "True-color visual failed");
27 XSelectInput(display, window, ButtonPressMask | ButtonReleaseMask | PointerMotionMask | ExposureMask | KeyPressMask | KeyReleaseMask);
28 wmDelete = XInternAtom(display, "WM_DELETE_WINDOW", True);
29 XSetWMProtocols(display, window, &wmDelete, 1);
30@@ -210,15 +209,15 @@ main(int argc, char **argv)
31 struct pollfd fds[3];
32 static const struct itimerspec screen_tspec = {{0, 16666666}, {0, 16666666}};
33 if(argc < 2)
34- return emu_error("Usage", "uxn11 game.rom args");
35+ return emu_error("usage", "uxn11 game.rom args");
36 rom_path = argv[1];
37 if(!uxn_boot(&u, (Uint8 *)calloc(0x10000 * RAM_PAGES, sizeof(Uint8))))
38- return emu_error("Boot", "Failed");
39+ return emu_error("boot", "Failed");
40 /* start sequence */
41 if(!emu_start(&u, rom_path))
42- return emu_error("Start", rom_path);
43+ return emu_error("start", rom_path);
44 if(!display_start(rom_path))
45- return emu_error("Display", "Failed");
46+ return emu_error("display", "Failed");
47 /* console vector */
48 for(i = 2; i < argc; i++) {
49 char *p = argv[i];
50@@ -244,9 +243,8 @@ main(int argc, char **argv)
51 if((fds[2].revents & POLLIN) != 0) {
52 n = read(fds[2].fd, coninp, CONINBUFSIZE - 1);
53 coninp[n] = 0;
54- for(i = 0; i < n; i++) {
55+ for(i = 0; i < n; i++)
56 console_input(&u, coninp[i]);
57- }
58 }
59 if(uxn_screen.fg.changed || uxn_screen.bg.changed)
60 emu_draw();