main
blastem.h
1#ifndef BLASTEM_H_
2#define BLASTEM_H_
3
4#include "tern.h"
5#include "system.h"
6
7extern int headless;
8extern int exit_after;
9extern int z80_enabled;
10extern int frame_limit;
11
12extern tern_node * config;
13extern system_header *current_system;
14
15extern char *save_state_path;
16extern char *save_filename;
17extern uint8_t use_native_states;
18void reload_media(void);
19void lockon_media(char *lock_on_path);
20void init_system_with_media(const char *path, system_type force_stype);
21void apply_updated_config(void);
22
23#endif //BLASTEM_H_