main multi_game.h
1#ifndef MULTI_GAME_H_
2#define MULTI_GAME_H_
3#include "serialize.h"
4
5void *write_multi_game_b(uint32_t address, void *context, uint8_t value);
6void *write_multi_game_w(uint32_t address, void *context, uint16_t value);
7void multi_game_serialize(genesis_context *gen, serialize_buffer *buf);
8void multi_game_deserialize(deserialize_buffer *buf, genesis_context *gen);
9#endif //MULTI_GAME_H_