commit 8a9a955

soggy  ·  2026-11-05 18:33:17 +0000 UTC
parent a3db7c5
misc - updated the meson file and README to match with the new version
3 files changed,  +13, -10
+10, -5
 1@@ -1,18 +1,23 @@
 2-## slgro will no longer be updated on codeberg. if you wish to see / get any future updates please check the links at the bottom of the README.md, sorry.
 3-
 4 # slgro
 5 
 6 ![slgro logo](source/slgro.png)
 7 
 8-*fun fact : slgro is short for salgueiro, which is both my middle name and the name for a willow tree in Portuguese :3 (even the logo is a willow tree leaf!!)*
 9+*fun fact : slgro is short for salgueiro, which is the name for "willow tree" in Portuguese (even the logo is a willow tree leaf!! wowza!!)*
10 
11 ---
12 
13 slgro is a floating (with keyboard-driven window movement, resizing and added centering and snapping) window manager for swc configurable using lua
14 
15+To build slgro, you should read `building-slgro.txt` !!
16+
17 This wm is a fork of tohu (https://git.sr.ht/~shrub900/tohu) which in itself is also a fork of wsxwm (https://git.sr.ht/~uint/wsxwm) go check both projects out!! Without the both of them slgro wouldn't exist!! ^^
18 
19 slgro can be found on:
20 - Srcdump : https://srcdump.net/0uppy/slgro/
21-- My cgit instance (the main repository) : https://git.ouppyawa.xyz/
22-- My github (for pull requests and what not) : https://github.com/soggymoder/slgro
23+- My cgit instance (the main repo, sort of): https://git.ouppyawa.xyz/
24+
25+### DISCLAIMERS
26+
27+slgro is, in my eyes, finished software - this v1.5 update was a little farewell to the project, feel free to fork it if you, by any chance, appreciate it and have any ideas to make it better / continue it :)
28+
29+The codeberg repo is a couple commits behind, and, will not be updated or mantained anymore as i don't use codeberg anymore
+2, -4
 1@@ -1,5 +1,4 @@
 2-Hai!! Im dani, and im here to teach you how to build slgro *super epic music starts playing* ouowowuwowuwwowowuw
 3--------------------------------------------------------------------------------------------------------
 4+Hallo im dani, here's how you build slgro wowie wowzers explosion emoji woahghGGHG WOAHHHHHHHHHHHHHHHHHHH
 5 
 6 dependencies
 7 ================ 
 8@@ -27,5 +26,4 @@ slgro reads it on startup, so, no need to recompile for config changes!!
 9 mkdir -p ~/.config/slgro
10 cp config.lua ~/.config/slgro/config.lua
11 
12--------------------------------------------------------------------------------------------------------
13-That's it, with this you can now use slgro!! wowie!! for any questions, contact me at @ouppy:4d2.org xP
14+thats it enjoy ur slgro'ing :D
+1, -1
1@@ -1,5 +1,5 @@
2 project('slgro', 'c',
3-  version: '1.4',
4+  version: '1.5',
5   default_options: ['c_std=c99', 'warning_level=2'],
6 )
7