commit 90cc232

uint  ·  2026-10-14 19:19:22 +0000 UTC
parent 9d81de1
use new texture model (pack/textures/NAME.png)
2 files changed,  +2, -2
+1, -1
1@@ -107,7 +107,7 @@ static void game_init(int argc, char** argv)
2 	renderer_create(&game.ctx);
3 	platform_set_mouse_relative(1);
4 
5-	if (!block_textures_create("assets/resourcepacks/default"))
6+	if (!block_textures_create("assets/resourcepacks/1.8.9/assets/minecraft"))
7 		mg_die(MG_EC_TEXTURE_LOAD, "Failed to load block textures");
8 
9 	camera_init(&game.cam, MG_V3(8.0f, 38.0f, 24.0f));
+1, -1
1@@ -437,7 +437,7 @@ static i32 texture_load(const char* name)
2 	}
3 	if (texture_count == BLOCK_TEXTURE_COUNT)
4 		return -1;
5-	snprintf(path, sizeof(path), "%s/%s.png", pack_path, name);
6+	snprintf(path, sizeof(path), "%s/textures/%s.png", pack_path, name);
7 	textures[texture_count] = renderer_texture_load(path);
8 	if (textures[texture_count] == MGTEXTURE_INVALID)
9 		return -1;